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AI Insights · Timothy · July 2022

Top 5 Superhero Games in the UK in Q2 2022

Discover the performance of the top 5 superhero games in the United Kingdom during Q2 2022, featuring trends in weekly downloads, revenue, and active users.

Top 5 Superhero Games in the UK in Q2 2022

The second quarter of 2022 saw some fascinating trends in the performance of the top superhero games in the United Kingdom. Here’s a breakdown of how the top 5 games fared, based on data from Sensor Tower.

MARVEL Strike Force: Squad RPG by Scopely, Inc. showed varied performance across different metrics. Weekly revenue reached a peak of approximately $126K in mid-April, with fluctuations throughout the quarter, ending around $99K in late June. Downloads saw a decline from 8.9K at the start of the quarter to 2K by the end. Active users dropped from 35.2K to 26.6K over the same period.

Marvel Contest of Champions from Kabam Games, Inc. experienced notable revenue spikes, peaking at around $284K in the final week of June. Downloads fluctuated, starting at 5.8K in late March and ending at 3K in late June. Active users saw a decrease from 43.7K to 35.4K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had its highest revenue in late April at approximately $176K, with a significant drop to $34K by the end of June. Downloads remained relatively stable, usually around 1K. Active users ranged between 34.2K and 38.2K throughout the quarter.

MARVEL Future Fight, published by Netmarble Corporation, saw a revenue peak of about $32K in late April, with a steady decline to around $9.8K by the end of June. Downloads were highest at 2.8K in early May and leveled off to 1.6K by late June. Active users fluctuated between 23.1K and 29.3K.

MARVEL Future Revolution, also by Netmarble Corporation, showed an interesting revenue trend, peaking at $19K in early May but ending the quarter at $6.3K. Downloads varied, with a significant spike to 9.5K in mid-June. Active users increased from 4.7K at the start of the quarter to 9.6K by mid-June, before settling at 6.8K at the end.

These insights reflect the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022